The Plaza is a abandoned market area. Various small decorative objects and unique elements can be found here.
I worked to create a menacing atmosphere, which contrasts with the light from our character.
To give the impression that the citadel is in ruins but still illuminated by the solar fragment, I placed blue lanterns in the environment, distinguishing them from the player's lantern.
Throughout the project, I used the prefab technique, creating Level Actors to place ready-to-use houses in the game, which greatly facilitated the Level Art creation process.
I would like to thank my entire team, as well as my professors, for their support and hard work:
Jean Nicolas Baillargeon
Yohann Ferrier
Lucien Parent Santarelli
Elias Kemmiri
Maxime Argon
Jason Petrin
Hugo Madonna
Lélio Provenzale